Bibtex:Didier04
Un article de Wiki-evr@.
J.Y. Didier, D. Roussel, M. Mallem - A Texture Based Time Delay Compensation Method for Augmented R
eality.
- 3rd IEEE and ACM International Symposium on Mixed and Augmented R eality (ISMAR 2004) pp. 262-263, Arlington (USA), 2-5 Novembre, 2004
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